what is a guilty pleasure
"In everyday language, the expression ‘guilty pleasure’ refers to instances where one feels bad about enjoying a particular artwork. Thus, one’s experience of guilty pleasure seems to involve the feeling that one should not enjoy this particular artwork and, by implication, the belief that there are norms according to which some aesthetic responses are more appropriate than others. One natural assumption would be that these norms are first and foremost aesthetic norms."
"We tentatively conclude that guilty pleasures are more often connected to one’s personal norms and social expectations than to properly aesthetic norms."
source: https://archive-ouverte.unige.ch/unige:121782
A guilty pleasure to me is something that only you know about and you wouldn't go tell the world about it because its something you find embarrassing but you enjoy doing it.
"So how does this strong association between unhealthy food, pleasure and guilt evolve that may explain why chocolate tastes even better when we feel bad for giving in to it?"
between emotions and experiences are generated through personal experiences and reinforced by social observations. Personally i also think that it feels better because its something so innocent and something that is so tasty it almost seems more apealing and its not only in daily life we also see it in advertising situations
Some famous examples are “Once you pop, you can’t stop” (Pringle’s), “Give in to it” (Magnum’s ‘Seven sins’ campaign), “Finger lickin’ good” (KFC) and “Guilt free. Unless you steal one” (thinkThin protein bar), which show that marketers have intuitively incorporated the positive link between guilt and pleasure into their marketing-toolbox. it doesn't seem bad when its put in this context.
creature comforts
a clay stop animation by creature comforts. What i love about this is how well the animals reactions and human like behaviours the animals have. The style of interview you can tell they've interviewed real people but they've made the animation so naturalistic by using lip syncing techniques. It makes it better that they've had the interviewee's speaking the unscripted lines as this is what makes it more authentic and what living in a zoo is really is. The interview style also feels quite casually as you can see that the whole thing is very opinion based.
I also think that peoples accents play a role in this for example i was researching how they created this animation and a good example of accents is the brazilian
"I found a Brazilian student living in Bristol," says Park. "I asked him not only what he thought about zoos but also about the weather, the food and the student accommodation. For some reason he kept mentioning double glazing so I put this big glass window next to him to convey the fact that he was shut in."
"The richly accented Brazilian student became a jaguar, reclining on a large tree trunk, making extravagant hand gestures and giving vent to his frustrations. "People now say how well suited the voices are to the animals," says Park; "in fact, I changed things round a lot. At first I thought the Brazilian could be a penguin rather than the jaguar he became."
source: https://www.theguardian.com/tv_and_radio/story/0,3604,1046948,00.html
not only does he mention the accent but the decision of the choice of animal, a jaguar.
Florida Woman Accused of Hiring a Hitman to Kill Her Husband Speaks Out
interviewer: you were acting in those tapes?
interviewee: yes
interviewer: but you're telling the truth now?
interviewee: yes
this section right here is just the interviewer just feeding the answers to the interviewee. there's physical evidence that she dalia tried to kill her husband yet the interviewer is making her comfortable by siding with her. as this interview is taking place on the news it is much more formal.
different types of interviews trigger different answers
-The Telephone Interview
-The Face-to-Face Interview
-The Panel Interview
-The Group Interview
-The Sequential Interview
-The Lunch / Dinner Interview
-Competency Based Interviews
-Formal / Informal Interviews
-Portfolio Based Interviews
similarly in louis thorox & the Nazis:
louis (the interviewer) was pretending to be be ignorant and naive when interviewing the Nazi and this makes the interviewee feel like they have more power
"Playing dumb like a social genius"
"Holding back words is a well-known interview technique, but Theroux can carry it more effectively through the subject being unable to read whether he is on their side or not – whereas it is clear to the audience watching at home."
Theroux ensures that his subjects feel as if they are the ones in control. He does this through sending messages of passivity: the raised eyebrows and lowered hands are a feature of Theroux’s work that send the message: ‘I’m not a threat to you.’
This allows him to ask the questions and have the subject feel as if they’re in control of the narrative, they feel unthreatened and express themselves more freely when they perceive control.
Where perhaps another interviewer might stand up for themselves, Theroux lets himself be berated because he knows their words are the strokes of a paintbrush which dance across the canvas with new colours and character insights.
source: https://www.beat.com.au/how-louis-theroux-single-handedly-redefined-the-interview/
Louis Theroux and the nazis - documentary
Louis Theroux & the Nazis - Louis' Most Memorable Moments - BBC Brit
notes from my interview with my client and discussing his guilty pleasures
ive also typed out the interviews that took place between my client and created a transcript of our recordings. this is placed in my sketchbook
Kieth haring hip hop
Kieth Haring animation + the art of noise
For my animation this is a similar style to what i want (the keith herring animations above). Fun and upbeat and something that doesn't fully make sense and its the characters who are really creating the narrative for the whole video. Created using hand- painted animation cel i think that this is also great because yes i wanted to originally have an illustrated look but due to time it would be better to create my animation by hand. The music really fits in well too. recently i came across a childhood playlist on spotify and i found the "gravity falls opening" theme tune i think it has the perfect up beat fast past that im looking for.
Stop Motion | Whiteboard Animation: The Marker Maker
I wanted to include the animation above here because i made it while trying to research how people make stop motions using illustrations. I just really like how it feels nostalgic in some way? with the music it feels calming and how all the illustrations blend in together. the audio really helps start the animation feel like there's some sort of evolution, its by: Eckhart Tolle, recordings originate from his audiobook 'Realising the Power of Now'.
simple animation but you can really feel the frustrations of the main character through the repetition of scenes and his sanity being lost over the years. this constant state of where he's always being put down or walked all over his whole life making him more insecure and an a introvert for most of his life.
this can be seen as a form of guilty pleasure as the main character really just wants to break free of this constant cycle and just say fuck it.
police investigating
techniques in interrogation :
interrogation example
Notable moments in this video:
0:04 The police read Dalia her Miranda rights.
1:52 The police trick Dalia into signing a consent form to use video footage of her for the COPS TV show.
11:50 Believing that the police are on their way back into the room, Dalia begins to fake cry. When she realizes they are not coming back in, she stops "crying" and listens intently to their conversation about the "murder scene."
12:38 Dalia begins to fake cry again, now that the police actually are on their way back into the room.
13:05 The "hitman" is brought into the room.
13:38 The jig is up. Dalia is arrested.
14:10 It finally sinks in. "You were photographed in the convertible when you sat in his car in the front of CVS. What do you want to do?" "Oh my god!"
16:20 Is Dalia offering her wrist for the handcuffs, or attempting to hug the officer?
16:44 Dalia gets to see the husband she just tried to have murdered.
17:40 For a second time, the police read Dalia her Miranda rights.
29:31 Dalia asks to go home.
30:26 Dalia again asks to go home.
interview styles
interview techniques
Jeremy paxmen interviews micheal howard:
its almost quite frustrating to watch as we watch Jeremy ask the questions because howard seems to jump around the fact
environmental factors:
if you're interviewing you're interviewee in a comfortable setting such as your house or a bed you're more likely to feel more relaxed and give deeper answers and maybe personal. but for example if you're in a crime investigation scenario you're more likely to get more false/no answers/scared answers. it emphasises the interrogation.
you'll get different answers if the interviewee is lying
An edit i made a year ago that includes an interview
Gia Marie Carangi (January 29, 1960 – November 18, 1986) was an American model during the late 1970s and early 1980s. Considered by some to be the first supermodel, she was featured on the cover of fashion magazines, including multiple editions of Vogue and Cosmopolitan, and appeared in advertising campaigns for such fashion houses as Armani, Christian Dior, Versace, and Yves Saint Laurent. After she became addicted to heroin, Carangi's modeling career rapidly declined. She died of AIDS-related complications at the age of 26, becoming one of the first famous women to die of the disease. Her life was dramatised in the television film Gia, starring Angelina Jolie, which debuted on HBO in 1998.
source: https://en.wikipedia.org/wiki/Gia
i edited this by combining the real interview clips and film clips. Most of the edit, i edited sound bridge and overlayed the real audio from the interview. i found it actually quite sad to watch the real interview because she talks about how she's had so much success and how she became a model from nothing however when the interviewer asks her "at one point you got caught up in the drug scene" and this whole time during the interview i noticed how there is this hidden sadness within her but what i think is even more sad is while she was being asked questions, she had taken cocaine right before so she's not actually herself in this interview. its a whole act as she was told to lie about being clean if she wanted to carry on being a model.
What i found interesting is that i think the phrase "actions speak louder than words" really applies here as her answers say one thing but her body language says another. i think when interviewing you should also not only listen to their words but also see how they react to questions being asked because a lot of times that alone can answer your question. for example when the interviewer asks "are you happy with your success?" Gia hesitates, looks up into the distance for a moment and replies with a "ummm". this alone tells me "no" no she's not happy because its because of the drug involvement. she can't enjoy her success while struggling with her addictions and you can see it in her eyes when she looks at the interviewer.
below is the real interview
Gia Carangi 20/20 special full
rain - Jack Stauber
i wanted to add this animation by Jack Stauber because i think the starkness along with the music and how muffled the voice narrative is works very well with this animation. I love this style in the animation because it just reflects how ominous and cold the story is.
I interpret this animation as if the character has depression and they've done everything to help them selves eg. go outside, hang out with friends etc but even being surrounded by people who love and support him he still feels depressed as if there isn't a reason for him to be depressed that's why he says "that's not fair, i did what i was supposed to"
in my animation because i have sad themes i would like to make it have a much lighter tone. To do this im going to use bright colours and up beat music but i also want to point out although i don't want to focus on that sad part of my client's guilty pleasure is it doesn't mean i'm not going to acknowledge that side of it.
Directed by Chris Milk & Anthony Francisco Schepperd
this one in particular is my favourite one due to simply the narrative and how well everything blends/connects together and how there is so much to unpack in this music video. below is one of my favourite scenes out of the music video as i think it has a very powerful symbolylic meaning.
Like how the loss of this person was connected to many memories and its just all unraveling away in the mans arms. The memories of this person was killed because of the man's selfishness. The video is about the man who is selfish, and refuses to acknowledge that he is selfish. this selfishness is revealed when he kills a deer, a beautiful creature killed just for fun.
from then on the deer embodies his selfishness. as it hurts and kills those close to him, he still refuses to take the blame and insists that it is this mysterious monster. first his selfishness leads him to ignore his son's safety, then it leads to his house catching fire, and then it leads him to abandoning his older son in a sunken car. only when all of his family has died does he seek out what is to blame, he follows the trail of blood, emotional and terrifying turmoil, and when he finally does corner the truth of who is to blame, he finds out he can only blame himself. leading him to kill himself.
i think this storyline is genius because its telling the man to face his guilt instead of blaming it onto others and the way that it fits in with the song it just gives it this whole narrative journey. I put this video here is because this is how i want to tell my animation's story. Something not so straight forward and things to symbolise meanings.
For example in this music video above the animation has a deer which symbolises his past crime. In my animation i'm going to have a pond which represents my clients worries. like the saying "drowning in my worries" One of my characters is going to dive into the pond leading him to drown in it.
Anthony Francisco Schepperd
animated by Anthony Francisco Schepperd. I'm aware that this is a 1 week project so i won't be able to do detailed, inscriptive animation as this but the reason why im putting it here is because i want this sort of trippy-ness to my animation. So when you first watch my animation you won't understand fully until you break it down by scene. I think that this just makes it overall more fun to watch and what i loved about this animation is how absurd and how Anthony's style just makes you question the whole thing.
Animated/Directed by Anthony F. Schepperd.
music ideas for my animation
below i made a playlist of some songs im considering for the animation. i went through songs that i already had in my main playlist and then selected ones i thought i could work with. i want something that's almost comical or upbeat. since my client's guilty pleasure is quite sensitive i don't want to be disrespectful but i don't want the animation to be depressing so i want the music to uplift the topics and the the story.
Gravity Falls opening theme FULL (chosen song for my animation)
i've chosen to use this song because i like the sense of adventure and how the pacing is, i think this will work well with a 1 minute animation as ill be using the first minute of this song from the video. it has a starting, middle and end before moving onto the next section of the same song but sped up at 1:04 . This is from one of my favourite cartoons as a child so i already loved the opening as i have great memories from watching the show.